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January 5
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Strict Soldier's guide for MvM: Soldier (part 3) by Menaria Strict Soldier's guide for MvM: Soldier (part 3) by Menaria
Last part is here! Yup, that was pretty quick compared to other releases.
Look's like MrCrazyGuy didn't do the worst job after all!

EDIT: While digging trough rage comments on Reddit I discovered something that really required to be changed in the comic - From what I heard Direct Hit's damage can be upgraded only by 3 points instead of 4 like in any other rocket launcher. That makes this weapon completely useless, since it can't even advance in dealt damage.

Hey Reddit! I said that DH "is good but it is not" only to avoid more shitstorm from your side, since I saw a lot of people using it (but apparently this is a lose/lose business). No worries, I won't care for anybody anymore.

EDIT: Beggar's Bazooka is now as good as Stock Rocket Launcher. It's a matter of personal preferences now.


Special thanks to:
:icontfsoldier: For fixing the script and being Strict's buddy!
:iconmrcrazyguy: For being Strict's victim!
:iconexplodingpotato: For a cool SFM trick!
Add a Comment:
Your comic MvM guides are very neat and pretty accurate, from what I've read so far. One comment on this one, though. Soldier is my least-played class, probably, but I've seen very experienced Soldiers top-damage with the Black Box on Two Cities, presumably because the Heavy wasn't pulling his weight and Two Cities is more about surviving spam than anything. At any rate, I figure there must be something to be said for it.
Menaria 3 days ago  Hobbyist Digital Artist
Well you're able to deal a massive damage even with the most ridiculus-looking combo of weapons as long as you know what to do in the game.
These guides are for people that aren't that experienced.
EricLeee 3 days ago  Hobbyist Digital Artist
I don't like the Beggar's like other people, because its inaccuracy gets to be a pain, and reload time often leads to a respawn screen.

But the Direct? The robots are swarming, and the extra damage works wonders. The rocket speed proves to be useful, while extra damage and small radius just makes it a tank killer.
I personally use a blast radius-upgraded Direct hit instead of the stock.

Just sayin'.
Menaria 3 days ago  Hobbyist Digital Artist
The Direct Hit don't deal more damage than a stock Rocket Launcher. Even if it starts with +25% more damage, it can be upgraded only 3 times.
Which results in a single-target piece of crap.

Robots are swarming? I don't get it why would you take away a Blast Radius. Even with a Rocket Specialist upgrade it's much smaller area of damaging, compared to any other RL.
Tank Killer? It don't do a better job than a Stock RL.
Want more damage in general? Carry a Buff Banner. The tons of money that you spend to max your rocket specialist and damaga could be spent on Buff Duration that not only doubles your actual damage, but also profits for your whole team.

Preferences=/= Teamplay.

Menaria over n' out.
EricLeee 3 days ago  Hobbyist Digital Artist
Well, in that case, I'd better go change my loadout and see what happens.
Thanks for the advice.
Menaria 3 days ago  Hobbyist Digital Artist
1315170801001 by Menaria   Always on duty!
Beggars Bazooka is the best mvm launcher imo, followed by stock then black box.
If you upgrade the ammo capacity on the bazooka, you can with 2 200$ upgrades load 7 rockets at a time, and if you crit boost before you unleash them you can literally wipe out entire waves of enemies with one blast. In fact, maxed out I'd say its a straight upgrade to the stock rocket
ethosaur Mar 29, 2014  Hobbyist Digital Artist
With the recent update that allows you to collect ammo from dispensers while you holstered the beggars bazooza, makes it a excellent choice of weapon now.
Fire barrage, raise the buff flag, gather ammo while blowing the horn and repeat.
Surprisingly enough, the Cow Mangler *can* be boosted with the buff banner, it's my main rocket launcher, and it's never let me down.
ParadoxialGamer Mar 11, 2014  Hobbyist Traditional Artist
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