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Strict Soldier Guide for MvM: Spy (Part 1)

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Well Strict, that rough approach DID backfire right at you, didn't it? Then again, people can be only so patient when it's a matter of life of your team.

next: [coming soon]
Previous:  weapons
Intro: fav.me/d6ehk9m

In the first part of Spy Guide we're going to talk about overall purpose of this class in MvM. Spy's loadout will be featured in Part 2 of Spy Guide.

Spy and Sniper are classes that find a lot of difficulty in keeping their place in MvM teams, because both of them have a very skill/experience - based play-style. Unfortunately, these classes are very popular among newcomers, which in most of the cases barely know the mechanics of the mission and simply put - do a bad job.

That's why both of them (but especially Spy) gained on a terrible reputation, often called to be an useless class. But that's not true. In fact, Spy is straight-out the most useful class in MvM if played right.


Why it is so hard to be a good Spy?

First of all, it's a very specific class, which play-style differs a lot from most of the other classes. It's a game of sneaking, patience and the perfect timing. Newbies usually lack in all of these aspects, which is one of the reasons I don't recommend playing as Spy to any of the MvM newcomers. People need to take a step back, understand the mechanics of this game mode, know where robots are coming from and what are their paths/behaviors.

So what does a Spy in MvM do?

Like it was said in the comic, Spy's job is to sneak up behind the robots, away from your teammates and focus his heavy damage on the hardest enemies. The massive damage coming from backstabs is able to destroy giants alone and in a matter of seconds. But Spy is also a very fragile class. That means he can do such a thing once in a while, when nothing is threatening him and the target appears to be separated from the rest of the robots.

When the robots appear, Spy is the one to run all the way to their spawn in disguise, follow behind and wait patiently until the right moment to sap and stab, then using a cloak to get away as soon as the robots started to aim at him. It's a very risky job, but extremely effective when done well.

The easy disguise system allows Spy to run freely between the robots, picking up money without bigger risks. That means, an experienced and thoughtful Spy could replace Scout in the team.

the ability to collect money, deal massive damage, disable a horde of robots at once and freely pick  money makes Spy to be the only class that can work as a Crowd Control, Support and Anti-Medic at once (Read more about it here).

You can rarely find people that do a good job as Spy (I'm not any amazing myself), but if you do, you're basically dealing with the most useful class in MvM.

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mochi277's avatar

hello TF2 Illustrator

Menaria